Talk:Engine/@comment-4994887-20120407001146/@comment-4994749-20120407022348

It's not that you missed it, it's that I (intentionally) didn't get that far into it, I just wanted to defer it until later, but let people know roughly where I stand. I am interested in a solid game that happens to teach, not "gamification" of learning.

I'm from the US, I don't know how things are in the UK (your Bio doesn't list a location, so I'm making an assumption here based on the Raspi Foundation being over of there, if you are from elsewhere, no offense is intended) but here we have been going through a cycle of "zero tolerance to violence" madness. I have heard reports toy solders getting kids in trouble, so with the number of people with an educational background I have to expect, I didn't want to deal with the issue until later.

Also there have been a number of games that have been quite sucessful which avoided violence for the most part (Monkey Island and Kings Quest from Sierra are what spring to my mind for me) and if you and anyone else working on a the narritive side wanted to go that route, it wouldn't offend me, provided gameplay remains good.