Talk:Engine/@comment-4994887-20120407031126/@comment-4994749-20120407032755

The only reason I'm inclined to start with python is that I image it will be the easist to do if we already have the rest of the game in it. If we are going to make it modular if we decide later to replace it with something else (or multiple somethings) that's not a big deal. At this point I think what language is less of an issue as getting any language working.

I'm really hoping someone else picks up the torch and runs with it for this aspect. I'm makeing a Mechanics section to deal with this (and any other similare issues), I think it will be a complex enough topic to warrent it. This is, likely, going to end up a catch-all page for anything code related already.